Hi There!
I'm Brianna Day, a video game artist and designer with a BFA in Game Art.
I graduated with the highest honors in my class at Rocky Mountain College of Art and Design! I've created games in both Unity and Unreal Engine. I'm self-taught in scripting with C# and with Unreal Engine's Blueprint. I have experience using Autodesk Maya to create 3D models, as well as UV mapping, texturing, rigging, and animating those models. I also have experience sculpting in ZBrush and creating textures in Substance Painter. I have created assets in Adobe Photoshop, anything and everything from UI designs to character sprites! If I don't know how to do something, give me 24 hours (and some coffee) and I'll have figured out how to do it!